Showing posts with label Secret. Show all posts
Showing posts with label Secret. Show all posts

Monday, January 28, 2008

Just another pwning!

Deaths Advocate ran an all guild Upper Kara raid on Saturday night thanks to a new guildie (3 guesses, the first 2 don't count). We one shotted Aran, three shotted Illhoof, rocked the chess board, and 2 or 3 (4?) shotted Prince.

Dax got a belt off Illhoof for a one day PvP set, as I've heard that Primal Mooncloth makes you an easy target. He also won the roll for an off hand to replace the item he got from Moroes.

Still no boots, hat, or glove drops. I may have to run what ever Heroic drops the Boots of Piety. We'll see. I'm getting more badges, so I may take the BoJ reward in lieu of getting a drop.

Rysteranch got out and about for a couple of hours to clear out his quest log. He did not accomplish his mission, but he did make 175 gold or so. He also picked up the 2nd and 3rd key frags for Kara.

Daxie healed Shadow Labs for rep, got her 2nd and 3rd key frags, and ran Durn for nothing. I forgot to turn in the quest to Thrall before someone started the escort. Dang!! So, now I get to run it again.

And, Secret remains somewhat secret, finished off Teldrissal, has about 11 Gold, and is making plans for the Draenai starting area.

AND, the Jack Booted Porter is safely bottled and put away for about a week. This batch yielded just over 16 liters. I'm thinking that I'll have to quality test on Friday. It'll still be a bit rough, but I'm sure it'll be drinkable.

Thursday, January 24, 2008

Another Secret update

Doh, forgot to include this on the last post. Goals, I haz dem.

1. Secret bought 4 ten slot bags for around 2 gold. They make a big difference!
2. Elwynn Forest is done, Dun Morogh is almost done.
3. I'm having a blast!
4. Secret has just under 5 gold now after #1 and #5.
5. Bought some new clothes off the AH. I'll need to look again in a level or two.

Secret lives and dies

Secret died for the first time last night. Hogger claimed another victim! At level 13, I figured I'd be able to give him a run for his money, but unfortunately, he brought a friend with him. I did make some mistakes in handling the fight, so that Hogger was at 15% when I died.

The next attempt, I was able to pull him solo and was doing quite nicely with the fight, when he went down real fast. Too fast. It was then that I noticed a pally and a warrior standing over his body. Doh! I had help. Ok, no problem, but I will start looking at ways I might be able to solo elites my own level or possibly solo some instances with some creative thinking.

So, with Hogger down, I have only a couple of quests in Dun Morogh before I'm done with the two Eastern Kingdoms starting areas. Of course, I totally forgot about the Draenai starting area, so now I have to decide if I want to do both the NE starting area AND that one.

The positives include:
1. Rep gains for fun and discounts!
2. Cash, sure, not a lot, but it's some.
3. Easy mode. At level 14 there isn't much to challenge me in a level 1-10 zone, so the kills will be easy and the quests will be fairly quick.
4. Leveling skinning and mining to ensure I don't see that first tin vein/skinnable mob when I'm one skill point short!
5. Leveling cooking/first aid with relative ease.

The negatives include:
1. Little to no leveling. This could seriously impact my enjoyment if I don't constantly remind myself that I'm supposed to be relaxing/exploring/enjoying the game.
2. Possible boredom. I've done the Night Elf quests a couple of times; that, coupled with not being challenged in the fights might turn this into a grind instead of an adventure.

The big thing that keeps on coming back to me is that I've focused so much on leveling that I tend to forget the other parts of the game. In order to keep Secret fresh and exciting to play, I really have to get rid of the leveling mindset. It's time to take my time with a toon; the end game will be there for Secret when I get around to it.

Wednesday, January 23, 2008

Secret goals

LOL!! After saying I have no goals for Secret, I now go and make some up! 8~P

1. Get bigger bags. With 3 gold, I should be able to get at least all 8 slotters, and maybe 10 slotters. These 6 slotters fill up way too quick.

2. Do all the quests in all three starting areas. With the flight point already established to Menethil, there's no reason I can't hop on over to Darnasty and do all the quests on Teldrassil. The only draw back is that I would get very little xp from it. But, WHO CARES!! LOL!

3. Continue to have fun. This one is important as I tend (read: always) to go overboard in leveling, whether it be character or professions. Of course, if doing the low level quests starts to feel like a grind, then that means I'll stop.

4. Continue to be self sufficient. This would have been much easier if I had just rolled on another server, oh well. With 3 gold seed money from the charter signing, I should be fine. That, and having two gathering professions means I won't be wasting cash on new recipes for a crafting profession.

5. Hit up the AH to buy some new clothes. I've been using drops and quest rewards with just one AH purchase to increase my DPS. We'll just have to see what's available.

That's it for now. Go Secret!!

Secret continued

Secret had some great adventures yesterday. I started a toon in the Eastern Kingdoms because I'd have easy access to both the Dwarf/Gnome and the Human starting areas.

So, I was running around Dun Morogh mining some cash when I saw a mountain, on the edge of the map that looked climbable. Sure enough, a moment later, I'm on top of the mountain range that surrounds Dun Morogh! In fact, I got the "You have discovered The Great Sea" message. Whoa.

Now I get to thinking. One of the things I've hated about playing the Alliance is running from Loch Modan to Menethil Harbor. Even at level 20, staying on the road, and avoiding all the mobs in sight doesn't ensure you won't be corpse hopping to get the flight point. I have the chance to jump down, die once, rez at the Spirit chick and grab the flight path. Now that's too much to resist. So I did.

And it worked out just as I planned. Thankfully, someone was slaughtering Murlocs near the Spirit Healer, so I didn't aggro anything when I rezzed. I then cheerfully made my way to Menethil....at level 9! I thought that was pretty cool.

Of course, I could have continued on to the Elven lands, but I was wanting to start on the beginning area of the other faction to grind rep and a bit of xp. So, I flew back to IF.

While in the city, I noticed in Trade chat that someone was offering 3 Gold for signing a guild charter. Now, I had been working my way toward my first gold and making good progress, but I definitely had to take advantage of this opportunity! I made my way to SW, signed the charter, got my gold, and got kicked from the guild. I guess the guy was setting up the guild for his personal alt bank. Great! I didn't want to stay and was just doing it for the cash anyways!

So far, Secret has provided me with the "me time" that I've sorely missed as of late. After the rocket leveling that I imposed on myself for Daxie, it's nice to just relax and look at the scenery. I have absolutely no goals for Secret other than to be self sufficient and learn how to play my character. There's no Aldork/Scrybaby rep to grind (yet), no gearing/keying for Kara, no farming Primals, just hangin' out killing stuff, skinning stuff, and mining stuff. It's almost like a vacation.

Other than the absence of guildies asking me questions, another benefit of playing Secret is a relief from the pressure of getting my guildies keyed. Sure, I'd like to see them get keyed for Kara (as well as Daxie), but I don't know that, right now, I want to go through the pain that is Shadow Labs, Durnhold, Steam Vaults, Arcatraz, and Black Morass. SV isn't that bad if it's only a key run, but SL is just a pain, especially with a group that's geared in quest greens/blues. Maybe I can get some DA folks together to clear it with Dax, and then invite all the alts for the key frag. We'll see.

Tuesday, January 22, 2008

Secrets....I haz them

I was inspired by BRK, encouraged by Og, and generally tired of talking with/helping guildies and friends. So, I made an alt that almost no people know about. I say almost, because I did whisper a friend to mess with her and let her in on the secret.

So, Secret is going to be unnamed in this blog, unsupported by the rest of my team, and a new source of relaxing without the demands of guild life. There are times when all I want to do is just collect money, kill stuff, and learn my toon.

I don't want to answer "where is" questions.

I don't want to help guildie X do what ever.

I just want to be left alone at times. But how do you do that when you're a GM and have 3 70's that CAN help? My solution is to hide; yes, it's a chicken poop solution.

The problem with telling guildies that you don't wish to be bothered is that they still whisper you questions. Maybe I'm just tired of being GM; lol, not that I do much as a GM! I do feel obligated to answer questions and help out if I'm able to.

So, I hide. Anyways, I'll be chronicling Secret's adventures and progress in the future. I took both BRK and Og's advice to take two gathering skills - mining and skinning. Secret collected enough gold for 4 six slot bags and all her spells for her level. Woot!